Author Topic: Server Bosses  (Read 392 times)

Ho

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Server Bosses
« on: December 13, 2016, 11:29:59 PM »
We should have every week a boss lets say a dragon that has an immense amount of health. Players can use an entry to fight this boss and after every round their damage will be recorded and added on a leaderboard. Players with most damage on the boss by end of week gets reward based on rank and stuff. Boss can change elements every week or something or be a different one from a dragon. The boss should after x amount of time insta kill the player to prevent them from staying in the damage forever or just have a time limit.


Des

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Re: Server Bosses
« Reply #1 on: December 14, 2016, 01:41:13 AM »
This would be exactly the same as Tower of Infinity except instead of favoring well-roundedness and class diversity it would just be a DPS race and the higher damaging classes would always top the leaderboard.

I guess it'd be faster though so that's a plus, tower takes up too much time even on auto :/